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Tomes of Mephistopheles Multiplayer is ready !!!

After many hours of hard work we are ready to present you with multiplayer-enabled Tomes of Mephistopheles!

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Steel Storm map editor for Windows; Steel Storm 2 dev video

At last, Steel Storm: Burning Retribution users can unleash their creative powers with newly released map editor NetRadiant for Windows! Along with it, Steel Storm 2 development video has been posted.

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Tomes gets a mini-boss, better AI and better networking

After almost 2 weeks of hard work, we are presenting you with the alpha 0.06a which have bunch of under the hood improvements, and features a mini-boss!

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Tomes of Mephistopheles got a new GUI

I just finished painting the background for the menu!

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Tomes of Mephistopheles alpha #10 overview

In this video I briefly go over new features that are in the recently released alpha #10 of the game.

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Back in the game

Steel Storm: Burning Retribution has been in cryostasis for quite some time and now we are bringing it back!

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Steel Storm's new DLC early works

While Steel Storm 2 programmers are working on the Storm Engine v2 (fork of Doom 3 BFG), I am working on DLC for Steel Storm 1, codename "Forgotten Prison".

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Steel Storm 2 / Storm Engine v2 updates

While I noticed lack of interest in new content for original Steel Storm, I figured maybe Steel Storm 2 news would cheer you up.

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Steel Storm DLC2 progress report

"Forgotten Prison" DLC for Steel Storm is molding into something interesting.

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Why indie devs should not be afraid of GPL

So many times I've heard "oh, this engine is under GPL, stay away from it" and so on. Unfounded fears prevent indie teams from using solid game engine to make their dream come true. This short article...

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