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Why indie devs should not be afraid of GPL

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Why indie devs should not be afraid of GPL
So many times I've heard "oh, this engine is under GPL, stay away from it" and so on. Unfounded fears prevent indie teams from using solid game engine to make their dream come true. This short article could help you understand GPL better. It's not a legal write up, it's just a small informational covering use of GPL engines in commercial development.

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